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Image by Timothy Eberly

Independant Study

Exploring Unreal Engine workflows.

Summer of 2022 I conducted and independant study to more fully understand and familiarize myself with Unreal Engine as a previz tool. Dureing that time, I recreated two iconic scenes. One from No Counrty for Old Men and one from Raiders of the Lost Ark.




My final project displayed above, was a previsualization of the first scene of Carved in Stone, as it was written at the time. It doesn't reflect the end result of the project.


I chose to use a hand drawn post process material that


I learned a lot from this experience, especially that there is still so much to learn about Unreal and what it has to offer even in previs.



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"Out of the ashes of each passing project, rise to create again."

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